![]() ![]() This time you’re trying to build a machine to save the planet from an incoming meteor, and the narrative provides plenty of opportunities for tongue-in-cheek jokes, breaking of the fourth wall, and occasional pop culture references. Your raptor has more moves now, but retains the same great dino feel that he had in the first game… kind of dexterous and ungainly at the same. Sixty Five Million and One BC is very similar, but looks and plays even better. In the game you played a sassy velociraptor sent out to rescue some raptor eggs that were stolen by pterodactyls. The original Raptor was well-regarded in the Game Maker community for its nice graphics, humorous storyline, and technical achievements. There’s definitely some kind of dinosaur revival going on here! Thanks to MisterX for letting us know that the full version of Raptor 2 is out, except it’s now called Sixty Five Million and One BC. Sixty Five Million and One BC By: Derek Yu On: May 16th, 2008 And the fact that he can make these games so quickly (6 hours for Kryzta) reminds me that we’re at the point where game development can really be as spontaneous as doodling with pen on paper. Obviously I’m already a big fan of cactus (some have argued unfairly so!), but I feel like these two games, aside from being imbued with cactus’s inimitable style, do a great job of exploring the nuances of the game mechanics they employ with such needlepoint focus. It definitely makes it challenging to get through the game’s seven levels, but fortunately, your character leaves a trail which can be reviewed with each successive attempt. The length of your jump is determined entirely by your velocity when you leave the ground. The way jumping works in this game is interesting, though – you have no control over the jump while in mid-air. The second game, Precision, is all about precision platform jumping. Kryzta was made for a minigame competition at The Poppenkast. Its fun and fast, and features another great track from John Marwin (the musician behind Clean Asia). Collect the power-ups they drop to shield yourself (or press “Z” to unleash a devastating attack with them). Two new mini-games released by cactus recently! The first is Kryzta, an “anti-shooter” where you defeat your enemies with their own bullets. Kryzta and Precision By: Derek Yu On: May 16th, 2008 ![]()
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